Skip to main content

At Long Last, Brexit (Almost)

Vox just posted a quick take on the British PM finally getting the last of the procedural roadblocks out of the way, allowing her to proceed in leading the people of Britain out of the grip of the unelected apparatchiks that run the EU.

Nationalists around the world can only be pleased to see the British people regaining their sovereignty and independence. There can be no doubt that the 200-year trend towards globalization has been reversed.
Yes. Britain has suffered for years under the little fascists that are headquartered over in Brussels. Time to boot them out of control and reassert the sovereignty of Britain.  And I do say Britain, not the United Kingdom, as I fully expect the Scots to be a little more successful this next time around. For some reason, the nation that produced John Locke and the intellectual flowering that undergirded much of the American Revolution and the creation of the United States...is now content to be subservient to the EU.

With the liberal Scots out of Parliment, resulting in a far more conservative group of MPs, its possible that Britain may see an even further swing back towards some aspect of freedom. You can never tell, maybe the Brits will actually be able to defend themselves with guns that they are actually allowed to possess and carry as freemen should.

It may sound impossible, but so did Brexit.

Comments

Popular posts from this blog

Soviet Mainframe Computers

Ural-1 Control Unit The world of Soviet tech is an interesting one, they frequently were forced to resort to workarounds as they attempted to compensate for their lagging technological development when compared to the West. This does not detract from their very real accomplishments in areas such as the space race, where they led the West for years before finally irrevocably falling behind after the untimely death of their leading designer, Sergei Korolev in 1966. I recently purchased an entire book on eBay called The Technological Level of Soviet Industry, (archived 1978 review  here , there is no direct link to buy it as even Amazon doesn't seem to have it). This isn't a full book, rather it is a collection of different author's papers all bound together. I purchased the book specifically to get Chapter 8, Computer technology  which is an extremely good resource on the state of Soviet computing in the late 70s. At the time of publication in 1977, personal computers s

Lazy Inventory 0.4 Released

LAZY INVENTORY RELEASE 0.4 OVERVIEW I am proud to announce the 0.4 release of Lazy Inventory, the amazing inventory management system that nobody currently uses ;) It can be downloaded via clicking this link . In the last few months I have made quite a bit of progress on adding new features and debugging existing ones, as well as moving to a numbered release system for easier tracking. We are a long ways away from even a 1.0 release, but Lazy Inventory 0.4 now is fully capable of not only managing inventory for a small business, but also picking orders. I would say it's an even bigger jump from trying to use Google Sheets or Excel than the retroactively renamed version 0.1 was. My very basic features and bug tracking spreadsheet is shown at the right, its pretty basic but it gets the job done and keeps me on track. Currently there are forty-four features on my to-do list, a version 1.0 release will require somewhere around  thirty-five of them to be completed and polishe

Python 3.8 and Pygame 2.0

One of my goals for the year has been to learn Python. I got started on it earlier this year, but a move to a different state got me out of my routine of studying it every day, so its been a couple months since I last looked at it. Now that I am all settled in here I decided to pick up where I left off, but change things up a bit.  I had been working my way through Christian Thompson's excellent series on creating a Space Invaders clone in Python and had successfully gotten a little spaceship moving around, and a couple enemies on screen that could be fired at, and register a hit. However this tutorial uses Python Turtle  and I decided that I wanted to learn with Pygame , since that is quite a bit more capable than Turtle and learning it would enable me to theoretically build games down the road. The chances of that happening are quite remote, as I am primarily interested in learning Python as a tool for data analysis to augment my FileMaker development skills, but I think it