Skip to main content

Posts

Showing posts from May, 2020

Python 3.8 and Pygame 2.0

One of my goals for the year has been to learn Python. I got started on it earlier this year, but a move to a different state got me out of my routine of studying it every day, so its been a couple months since I last looked at it. Now that I am all settled in here I decided to pick up where I left off, but change things up a bit.  I had been working my way through Christian Thompson's excellent series on creating a Space Invaders clone in Python and had successfully gotten a little spaceship moving around, and a couple enemies on screen that could be fired at, and register a hit. However this tutorial uses Python Turtle  and I decided that I wanted to learn with Pygame , since that is quite a bit more capable than Turtle and learning it would enable me to theoretically build games down the road. The chances of that happening are quite remote, as I am primarily interested in learning Python as a tool for data analysis to augment my FileMaker development skills, but I think it